Files
QYZH.InteractiveMagazine/QYZH.InteractiveMagazine.IService/IPetService.cs
glz 866549873a refactor(pet): 重构宠物模块实体与接口
1. 将原Pet实体重命名为UserPet,新增PetTemplate模板实体拆分宠物模板与实例数据
2. 调整IPetService泛型参数为IBaseService<UserPet>
3. 补充宠物模板相关字段与查询逻辑,完善创建默认宠物的流程
4. 替换所有Pet实体引用为UserPet,修正相关服务层查询与更新逻辑
2026-06-05 18:10:34 +08:00

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using QYZH.InteractiveMagazine.Models.Common;
using QYZH.InteractiveMagazine.Models.Dto;
using QYZH.InteractiveMagazine.Models.Dto.Pet;
using QYZH.InteractiveMagazine.Models.Entity;
namespace QYZH.InteractiveMagazine.IService;
/// <summary>
/// 宠物服务接口
/// </summary>
public interface IPetService : IBaseService<UserPet>
{
/// <summary>
/// 获取用户宠物信息
/// </summary>
/// <param name="userId">用户Id</param>
/// <returns>宠物信息</returns>
Task<PetOutput?> GetPetByUserIdAsync(long userId);
/// <summary>
/// 为用户创建默认宠物最低形态、成长值为0、未激活状态
/// </summary>
/// <param name="userId">用户Id</param>
Task CreateDefaultPetAsync(long userId);
/// <summary>
/// 激活宠物(将状态从 Inactive 改为 Active
/// </summary>
/// <param name="userId">用户Id</param>
Task ActivatePetAsync(long userId);
/// <summary>
/// 喂养宠物(增加成长值 + 记录喂养记录 + 触发进化检查)
/// </summary>
/// <param name="userId">用户Id</param>
/// <param name="input">喂养输入</param>
/// <returns>喂养结果</returns>
Task<FeedPetOutput> FeedPetAsync(long userId, FeedPetInput input);
/// <summary>
/// 获取宠物喂养记录列表
/// </summary>
/// <param name="userId">用户Id</param>
/// <param name="petId">宠物Id</param>
/// <returns>喂养记录列表</returns>
Task<PageListModel<FeedingRecordOutput>> GetFeedingRecordsAsync(long userId, long petId, PageQueryModel pageQuery);
}