本次提交包含多项核心更新:
1. 重构宠物模块数据结构:拆分皮肤图片为独立表,优化Pet、PetEvolution实体,调整字段类型与冗余字段
2. 新增宠物皮肤图片管理表,支持多进化阶段多图片展示
3. 完善宠物DTO,新增当前形态名称、皮肤信息与图片序列返回
4. 新增社区功能模块:
- 微信端社区Feed流、点赞/取消点赞接口
- 后台社区消息管理接口与服务实现
5. 优化商城与背包模块,替换皮肤图片获取逻辑为从新表读取预览图
6. 重构勋章服务,新增规则校验逻辑
7. 调整命名规范,修复原有控制器命名问题
92 lines
2.1 KiB
C#
92 lines
2.1 KiB
C#
namespace QYZH.InteractiveMagazine.Models.Dto.Bag;
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/// <summary>
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/// 背包物品输出
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/// </summary>
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public class UserBagOutput
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{
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public long Id { get; set; }
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public long ItemId { get; set; }
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public string ItemType { get; set; } = string.Empty;
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public int Quantity { get; set; }
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public string Status { get; set; } = string.Empty;
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/// <summary>
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/// 关联商品信息(如果有)
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/// </summary>
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public BagProductBrief? Product { get; set; }
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/// <summary>
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/// 关联皮肤信息(PetBg 类型时)
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/// </summary>
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public BagSkinBrief? Skin { get; set; }
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public DateTime CreatedAt { get; set; }
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}
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/// <summary>
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/// 背包中的商品简要
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/// </summary>
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public class BagProductBrief
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{
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public string Name { get; set; } = string.Empty;
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public string? ImageUrl { get; set; }
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public string? Description { get; set; }
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}
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/// <summary>
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/// 背包中的皮肤简要
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/// </summary>
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public class BagSkinBrief
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{
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public long SkinId { get; set; }
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public string SkinName { get; set; } = string.Empty;
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public string Rarity { get; set; } = string.Empty;
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/// <summary>
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/// 皮肤预览图(取第一张图片)
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/// </summary>
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public string? PreviewImage { get; set; }
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}
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/// <summary>
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/// 使用物品输入(补签卡)
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/// </summary>
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public class UseItemInput
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{
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/// <summary>
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/// 背包物品Id
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/// </summary>
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public long BagItemId { get; set; }
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/// <summary>
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/// 补签目标日期(yyyy-MM-dd,仅补签卡使用)
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/// </summary>
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public string? TargetDate { get; set; }
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}
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/// <summary>
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/// 换肤输入
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/// </summary>
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public class EquipSkinInput
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{
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/// <summary>
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/// 皮肤Id(传0则恢复默认皮肤)
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/// </summary>
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public long SkinId { get; set; }
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}
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/// <summary>
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/// 使用物品输出
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/// </summary>
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public class UseItemOutput
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{
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public bool IsSuccess { get; set; }
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public string Message { get; set; } = string.Empty;
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/// <summary>
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/// 补签时返回的签到结果
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/// </summary>
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public object? Extra { get; set; }
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}
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