using System.ComponentModel;
namespace QYZH.InteractiveMagazine.Models.Enum;
///
/// 补偿任务类型枚举
///
public enum CompensationTaskTypeEnum
{
///
/// 宠物喂养补偿
///
[Description("宠物喂养补偿")]
PetFeeding = 1,
///
/// 用户积分补偿
///
[Description("用户积分补偿")]
UserPoints = 2,
///
/// 用户成长值补偿
///
[Description("用户成长值补偿")]
UserGrowth = 3,
///
/// 发送通知补偿
///
[Description("发送通知补偿")]
SendNotification = 4
}