using System.ComponentModel; namespace QYZH.InteractiveMagazine.Models.Enum; /// /// 补偿任务类型枚举 /// public enum CompensationTaskTypeEnum { /// /// 宠物喂养补偿 /// [Description("宠物喂养补偿")] PetFeeding = 1, /// /// 用户积分补偿 /// [Description("用户积分补偿")] UserPoints = 2, /// /// 用户成长值补偿 /// [Description("用户成长值补偿")] UserGrowth = 3, /// /// 发送通知补偿 /// [Description("发送通知补偿")] SendNotification = 4 }