refactor(pet): 重构宠物模块实体与接口
1. 将原Pet实体重命名为UserPet,新增PetTemplate模板实体拆分宠物模板与实例数据 2. 调整IPetService泛型参数为IBaseService<UserPet> 3. 补充宠物模板相关字段与查询逻辑,完善创建默认宠物的流程 4. 替换所有Pet实体引用为UserPet,修正相关服务层查询与更新逻辑
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@ -10,6 +10,13 @@ namespace QYZH.InteractiveMagazine.Models.Entity
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{
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public PetSkin() { }
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/// <summary>
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/// Desc:所属宠物模板Id(关联PetTemplate.Id)
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/// Default:
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/// Nullable:False
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/// </summary>
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public long TemplateId { get; set; }
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/// <summary>
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/// Desc:皮肤名称
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/// Default:
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