refactor(pet): 重构宠物模块实体与接口

1. 将原Pet实体重命名为UserPet,新增PetTemplate模板实体拆分宠物模板与实例数据
2. 调整IPetService泛型参数为IBaseService<UserPet>
3. 补充宠物模板相关字段与查询逻辑,完善创建默认宠物的流程
4. 替换所有Pet实体引用为UserPet,修正相关服务层查询与更新逻辑
This commit is contained in:
glz
2026-06-05 18:10:34 +08:00
parent 73e4f8e001
commit 866549873a
9 changed files with 136 additions and 20 deletions

View File

@ -10,6 +10,13 @@ namespace QYZH.InteractiveMagazine.Models.Entity
{
public PetSkin() { }
/// <summary>
/// Desc:所属宠物模板Id关联PetTemplate.Id
/// Default:
/// Nullable:False
/// </summary>
public long TemplateId { get; set; }
/// <summary>
/// Desc:皮肤名称
/// Default: